We’re delighted to share the news that Emotive’s first project workshop has been confirmed for 22-23 February 2017 at the Hunterian Museum in Glasgow, Scotland .
A range of leading international specialists in the fields of user design, gaming, curation, digital engagement and interpretation will participate in the two-day session, which will include hands-on engagement with the famous Antonine Wall , a UNESCO World Heritage site.
Coordinated by Dr Sara Perry (University of York), Dr Maria Economou (University of Glasgow) and Dr Maria Roussou (University of Athens), the goal of the workshop is to test out preliminary tools that the project has been developing to generate emotional engagement, group play and group collaboration between heritage site visitors.
The workshop will also include several short presentations from speakers and members of the project team.
Planning is underway and we look forward to rolling up our sleeves in Scotland next month!
The first iteration of the first EMOTIVE stories was released and tested in December at the archeological site of the Ancient Agora in Athens, Greece. The stories, composed by archeologist- storytellers Ms. Katerina Servi and Mr. Francesco Ripanti, aim at involving the visitors of the Ancient Agora in an emotional travel to the past. Well known archaeological sites like the Ancient Agora have a high dramatic potential that can help to humanize what is difficult to understand.
The focus of this first formative evaluation was to test the usability of the prototype; the understanding of the stories; and the potential of the stories in striking an emotional chord. Seven users of different ages experienced two sample stories, and the main overarching story, using mobile phones. Overall, the participants enjoyed the experience, especially walking in the Agora and listening to the stories in situ.
Stay tuned for the 999 more stories left to go!
After months of planning, we are very excited to kick off the EMOTIVE project in Athens!
On November 26th, members from all eight partner institutions and companies gathered at the offices of the Athena Research Institute to meet, greet and plan the work ahead.
Over the next three years, the team will research, design, develop and evaluate various ’emotive storytelling’ methods and tools. Our goal is to produce a prototype software platform and user application capable of generating immersive, personalised digital narrative experiences for museum and heritage site visitors.
The team includes archaeologists, researchers, designers, writers and developers – a strong interdisciplinary group for the task ahead. Additionally, the project will reach out to a range of specialists in user design, gaming, curation, digital engagement and interpretation, to inform our work and build a network around the project.
Regular updates will be posted here and on social media, so watch this space!