January 11, 2018
Members of the EMOTIVE team rounded off 2017 with a very successful appearance at MAKER FAIRE ROME – The European Edition 5.0, in December. Our project was represented by the Visual Computing Lab of the ISTI – CNR, who showcased their contribution to EMOTIVE: flexible molds technology for fast and cheap reproduction of cultural … Continue reading "SPOTLIGHT ON… ISTI-CNR at Maker Faire Rome"
December 24, 2017
We have had the most amazing year, filled with inspiration and many fascinating stories to share. The first year of EMOTIVE project was truly amazing, have a look here! Thank you all for your support and kind words throughout the year. Have a Happy Holiday and a fantastic New Year! from the EMOTIVE Team
December 14, 2017
This is the second EMOTIVE bi-annual newsletter to keep you updated on the happenings of the EMOTIVE project and ‘emotive storytelling’ in general. It includes insights into our work, updates on our progress and links to many exciting topics related to the project, storytelling and cultural heritage. Click here to read the Emotive Newsletter December 2017. from … Continue reading "Project Newsletter, December 2017"
December 13, 2017
On 26 November 2016, members from eight institutions and companies gathered at the offices of the Athena Research Institute to meet, greet and kick-off the exciting EMOTIVE project. Just over a year later and the team are hard at work, developing and testing, writing and publishing, connecting and collaborating. The EMOTIVE project is well and … Continue reading "EMOTIVE one year later"
December 8, 2017
Our team GRAPHDECO at Inria is very excited about working in the multidisciplinary EMOTIVE project, and having the opportunity to work with our cultural and technological partners who are one of the best in their areas respectively. We are also pleased to contribute to the development of authoring tools for creating compelling emotional experiences. The … Continue reading "Our work: INRIA’s experience of the Emotive project to date"
November 30, 2017
On 26 November 2016, the members from all eight partner institutions and companies gathered at the offices of the Athena Research Institute to meet, greet and plan the work ahead. A year later, this time in Ireland, the team met again to follow up on project work to date and plan for the review of … Continue reading "EMOTIVE Meeting in Dublin"
November 10, 2017
European Researchers’ Night, or Explorathon as it is known across Scotland, has become an established event in researchers’ public engagement calendar going from strength to strength across Europe since 2005 when it started, and since 2014 in Scotland. It is funded by the European Commission under the Marie Sklodowska-Curie actions programme and it is an … Continue reading "Showcasing EMOTIVE storytelling about Romans at the Antonine Wall at European Researchers’ Night – Explorathon 2017"
September 1, 2017
GRAPHDECO (team.inria.fr/graphdeco) is a research group at Inria Sophia-Antipolis (www.inria.fr), focusing on research in the domain of computer graphics. We develop novel solutions for image-based rendering techniques, in particular developing solutions that will allow highly realistic virtual experiences of existing sites, such as Çatalhöyük. Another research focus of the group is on head-mounted display (HMD) … Continue reading "SPOTLIGHT ON… Research Group GRAPHDECO & the INRIA’s paper at the SIGGRAPH 2017"
August 25, 2017
Working with the EMOTIVE Hunterian Museum’s Personas IMAGE 1: Group at 1st EMOTIVE User Workshop (Glasgow University, Hunterian Museum, February 2017) discussing the Hunterian personas We thought it would be timely to introduce the personas we have also developed for the Hunterian museum and the Antonine Wall display and how we used them at … Continue reading "Our work: University of Glasgow"
August 8, 2017
Blog post by Sophia Mirashrafi, Katrina Gargett and Sara Perry (University of York) The concept of the ‘persona’ is something which has been utilised in management, advertising and the technology industry since the term was first coined by Alan Cooper nearly twenty years ago (see Cooper, 1998). Used to aid in product design and the … Continue reading "SPOTLIGHT ON… Using Group Personas to Develop Cultural Storytelling Experiences"
August 2, 2017
The Çatalhöyük Research Project is developing a chatbot for the site and is looking for participants to contribute to its evaluation. Have you ever chatted with a bot before? Here is your chance! If you are interested in taking part in the Facebook Messenger chatbot’s evaluation please send the Çatalhöyük Research Project a private message on Facebook and they will tell … Continue reading "News from the Çatalhöyük…"
July 21, 2017
OUR WORK: EXUS’s experience of the Emotive project to date Nine months have passed since Emotive started and it’s been a really busy but also exciting time at EXUS, where we coordinate all the activities of the project. It’s our role to support the team and keep everything moving, in good time, and in harmony. … Continue reading "Our work: EXUS"
June 16, 2017
With the help of this bi-annual newsletter, we’ll keep you updated on the happenings of the EMOTIVE project and ‘emotive storytelling’ in general. You can expect insights into our work, updates on our progress and links to many exciting topics related to the project, storytelling and cultural heritage. So here’s to the start of a new project … Continue reading "Newsletter June 2017"
May 26, 2017
OUR WORK: Diginext’s experience of the Emotive project to date The edutainment team of Diginext is very enthusiastic to be part of this fantastic consortium and work on the EMOTIVE project. Some members of the team already had the occasion to work in the cultural heritage domain by participating to the CHESS project and their … Continue reading "Our Work: DIGINEXT"
May 19, 2017
Storytelling applies to nearly everything we do. Everybody uses stories, from educators to marketers and from politicians to journalists, to inform, persuade, entertain, motivate or inspire. Storytelling becomes an even more powerful tool when it taps into our emotions. We are all storytellers to some extent. Do you remember the last time you have told … Continue reading "We all have a story to tell"
April 15, 2017
It’s been a wonderfully busy 4 months, since the beginning of the EMOTIVE project, for “team EMOTIVE” at the Athena Research Center in Information, Communication and Knowledge Technologies (ATHENA). Our multidisciplinary team has been actively working on many aspects of the project in tandem. As a first taste, early on in December 2016, our archeologist-storytellers … Continue reading "Our work: ATHENA’s experience of the Emotive project to date"
April 7, 2017
Did you know that the Emotive project collaborates with several major European Research and Technological Development initiatives? Throughout the project we’ll be drawing on the experiences of the CHESS, MAGELLAN and PLUGGY projects as we research and develop the prototype Emotive software platform. MAGELLAN (http://www.magellanproject.eu/) is coordinated by Emotive partner EXUS and DIGINEXT SARL (DXT) also … Continue reading "Meet Emotive’s collaborators: CHESS, MAGELLAN & PLUGGY"
March 14, 2017
On February 22-23rd, amid the august surroundings of the University of Glasgow, Emotive held its first User Workshop. The event brought together a small group of cultural and creative experts for two days of intensive, hands-on prototyping and preliminary evaluation work. Leading international specialists in user design, gaming, curation, digital engagement and interpretation listened, discussed, … Continue reading "1st Emotive Workshop, Glasgow"
February 20, 2017
Over the next three years, the Emotive project team will be working closely with two cultural partners, Çatalhöyük in Turkey and the Hunterian Museum at the University of Glasgow, Scotland, to develop and test new storytelling tools. ‘The Antonine Wall: Rome’s Final Frontier‘ is an exhibition located in the permanent gallery of the Hunterian Museum at … Continue reading "Our cultural partner: the Hunterian Museum"
February 20, 2017
One of the most important archaeological sites in the world, Çatalhöyük (pronounced cha-tal-hoy-yuk) is a densely packed Neolithic (New Stone Age) settlement in central Turkey which dates back 9000 years. The site is a cultural partner of the Emotive project and, over the next three years, we’ll be working closely with the team there to … Continue reading "Our cultural partner: Çatalhöyük"
January 16, 2017
We’re delighted to share the news that Emotive’s first project workshop has been confirmed for 22-23 February 2017 at the Hunterian Museum in Glasgow, Scotland . A range of leading international specialists in the fields of user design, gaming, curation, digital engagement and interpretation will participate in the two-day session, which will include hands-on … Continue reading "Planning underway for Emotive workshop, Glasgow, Feb 2017"
December 26, 2016
The first iteration of the first EMOTIVE stories was released and tested in December at the archeological site of the Ancient Agora in Athens, Greece. The stories, composed by archeologist- storytellers Ms. Katerina Servi and Mr. Francesco Ripanti, aim at involving the visitors of the Ancient Agora in an emotional travel to the past. Well … Continue reading "1001 Stories at the Ancient Agora of Athens"
November 26, 2016
After months of planning, we are very excited to kick off the EMOTIVE project in Athens! On November 26th, members from all eight partner institutions and companies gathered at the offices of the Athena Research Institute to meet, greet and plan the work ahead. Over the next three years, the team will research, design, develop … Continue reading "Emotive Project kick-off!"