OUR WORK: Diginext’s experience of the Emotive project to date
The edutainment team of Diginext is very enthusiastic to be part of this fantastic consortium and work on the EMOTIVE project. Some members of the team already had the occasion to work in the cultural heritage domain by participating to the CHESS project and their enthusiasm stimulated everyone. We are all eager to offer our authoring tool and see it used to create great storytelling experiences!
Since the EMOTIVE kick-off, we have closely followed the work of the end users, especially at the 1st workshop, and the innovative use cases they imagined to realise with our tool. Then, Rémi and Alexandre have dedicated their efforts to analyse how to adapt the outcomes of the MAGELLAN project to support these new scenarios. Indeed, this project features powerful building blocks oriented towards general game creation, which we can reuse in the cultural heritage world, on the condition that we customize them to the needs and liking of our users.
Moreover, under the technical coordination of ATHENA, we synchronised with the other technical partners to create a complete architecture combining all our tools in a coherent solution. This has of course been the occasion to rekindle relationships with previous partners and to get to know new ones as well as discovering our respective works.
Our team is really looking forward to work directly with end users to create original experiences for the EMOTIVE project and put them directly in the hands of visitors for them to deeply engage with our end user’s stories.